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Old 07-04-2007   #1 (permalink)
c.dric
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Default Anti-cheating hardware could keep online game players honest.

Technology Review: Catching Cheaters with Their Own Computers

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Researchers at Intel are working on a system that could make it much harder to cheat at online games. Unlike current software-based anti-cheating technology, Intel's Fair Online Gaming System would be built into a player's computer, in a combination of hardware, firmware, and software.

Since the early days of video games, players have cheated. Some players tried altering the game's programming, for example, to give themselves benefits such as infinite lives or infinite ammunition. When large groups of people began playing shared games online, these cheats--which seemed harmless in single-player games--became a cause for concern, especially since many of them allow players to make devastating attacks on others. (more)
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Old 07-05-2007   #2 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

a) the cheaters will just use other hardware

b) someone will have a lot of fun cracking that...

but a good idea nevertheless
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Old 07-05-2007   #3 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

well if nothing else itll give AMD more market share
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Old 07-05-2007   #4 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

No, thanks i will rather stay in control of my own computer. This is also vendor-lock-in by definition. It could open the floodgates to worse stuff like in-build DRM?
On the other hand cheating as-in using the computer to control aspects of user control is just inevitable. Computers are simply better at stuff like aiming.
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Old 07-05-2007   #5 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

If you have paid money to play a game, it should be protected against cheaters. I am a counterstrike source player, and i think that it is appalling how commonplace hacks are in that game. What i find more disgusting is how easy it is for people to cheat, and how little valve can do about it. If i were them, i would be angry at how prevalent it is that people are manipulating their software.
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Old 07-09-2007   #6 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

@metaphor- Is this cheating all based on controlling the player, or based on violating game physics? Because the second should be defeatable simply by making the server dictate what happens, and the first can probably not be defeated indefinitely.
Trying to ban aimbots, then aimbots can simply not aim entirely perfectly, slightly unlike aimbots. But then aimbots could just get even worse, until the aimbots are in the range of the best human player, and that would mean human players banned. So aimbots can at least guarantee an aim of the best player.
One could try prevent radar(seeing people through walls, if anyone does not know), by only sending data about what a player sees. But how does one know exactly know what a player is able to see. It can probably be done roughly, but any better can get computationally expensive.

One can simply not distinguish what is being controlled by computer versus what is controlled by humans. Perhaps hardware will help, but i would not want that in my computer. It next step might be not allowing me to chose what apps i run at all, i do not want to promote any technology of that kind.
Perhaps the solution is a decent community, and for people that wish to, cheating and computer-controlled games.
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Old 07-09-2007   #7 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

you could probaly get around it just by running linux. and not adding the softwere, if thay actualy bother to make a linux version!
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Old 07-09-2007   #8 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

I have always found that the best way of avoiding the cheaters is to play on a well admin'ed server. A good clan will police it's own server.
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Old 07-10-2007   #9 (permalink)
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Default Re: Anti-cheating hardware could keep online game players honest.

the only reason there are so many CS:S hacks is that its had over a decade of hacks developed for it, as many CS1.6 hacks were simply ported, but Digitally Restricted Hardware is simply not the way to go, a game where the software is controlled server side goes some way to stop cheating, as many mmorpgs are.
there is no way to stop cheating in its entirity, its a part of games, whether its the footballer who puts in a dirty tackle while the ref isnt looking or that noob maphacker on a public server.
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